Boldly Going Where No One Has Gone in About Three Decades
By Rich Handley
Last December, IDW's Library of American Comics imprint released
Star Trek: The Newspaper Strip, Vol. 1,
the first of two hardcover books reprinting all 20 storylines of the L.A. Times Syndicate Trek strips that ran from 1979 to 1983 (which you can read more about at the Star Trek Comics Checklist). I wrote an introduction to that first book, and also helped editor Dean
Mullaney compile a complete set of strips and proofed all of the pages, which proved
to be a true labor of love (please pardon the cliché). This fall, the second volume is due to hit stores.
I'd previously written about these long-overlooked strips
for an issue of Star Trek Communicator
magazine, back in the late 1990s, following several years' worth of searching
and researching. During the early 2000s, I attempted to get them reprinted,
first at Pocket Books and later at Wildstorm Comics. Although editors John
Ordover and Jeff Mariotte did their best to get Paramount to greenlight
reprints, red tape and legal entanglements prevented the project from ever
getting off the ground. A decade later, after IDW had already published a long
line of Trek titles, I figured I'd
try again. IDW's Chris Ryall liked the idea and passed me off to Dean at LOAC,
and to my amazement, this time Paramount/CBS offered no obstructions. The reprints
were finally a go!
Thomas Warkentin, in writing and illustrating the first eight
storylines, demonstrated a keen eye for visuals and an equally strong grasp of Trek's premise, characters and
philosophies. His attention to detail
was impeccable, his renditions of the crew and technology spot-on, from both
writing and art standpoints. From renegade Klingons to Harry Mudd to McCoy's
ex-wife, Thomas built upon concepts and characters established in the original series,
while creating quite a few cool new characters to boot.
Thanks to Warkentin's considerable talent, as well as a
great deal of effort on Dean's part, the first hardcover—collecting all of Thomas'
storylines, as well as two others by Sharman DiVono and Ron Harris—turned out
amazing. Harris' style, though different from what came before, fit well
alongside Warkentin's work. In fact, the artists assisted on each other's runs
from time to time, and the results were pretty seamless. As such, that volume had
a very consistent tone and quality.
Admittedly, that wasn't the case for the final ten stories,
which varied greatly in pretty much every respect. Those new to the strips will
find the second reprint book markedly different from the first in tone, style
and quality. That's not to say that this batch of strips was inferior, or that
fans will enjoy the book any less than they did the first one—on the contrary,
several aspects of storylines 11 through 20 were quite fun. And although not always
up to Warkentin's high standards, some of the artwork in volume two is quite
good. However, with a revolving door of creative teams (after three more
stories by DiVono and Harris, the remaining seven tales featured the work of
three writers and five artists), maintaining quality control and consistency
was no easy task.
I predict that stories #11 and 12, by Harris and DiVono,
will rank among fans' favorites from this second collection. The 11th tale featured a machine intelligence called the Omnimind, which grew its
numbers by assimilating biological life forms as cyborgs—a full decade before The Next Generation's introduction of
the remarkably similar Borg. And in the 12th story, co-written by novelist
Larry Niven, DiVono introduced the first licensed sequel to the animated
series, bringing back Niven's Kzinti from the episode "Slaver Weapon"
and his own Known Space novels.
DiVono and Harris ended their tenure following a brief—but fun—final
tale involving Admiral Nogura's nephew. The next three storylines were the most
inconsistent of the run, quality-wise, as artists Padraic Shigetani and Bob
Myers (who illustrated tales written by Shigetani, Marty Pasko and Gerry
Conway, respectively) had styles markedly different from those of their
predecessors, and from each other. Whereas Warkentin and Harris both produced
artwork decked out with detailed landscapes and ship interiors, Shigetani and
Myers each took a minimalist approach, frequently utilizing "floating
head" shots and vague or nonexistent backgrounds.
While I can find something to enjoy about all 20 storylines,
I think it's fair to say that neither artist's work fared well compared to what
Harris and Warkentin had turned in. Thankfully, the second book (and the series
as a whole) quickly picked up its steam during the final four storylines, all
written by Conway. The first was illustrated by Ernie Colón and Alfredo Alcala,
two great talents in the comics world. Unfortunately, Colón quit before the
story's completion, with Alcala brought in to finish the assignment, along with
someone called Serc Soc (a pseudonym, though no one seems to recall who for). The
change in style from one artist to the next is noticeable and somewhat jarring,
but the story itself is actually quite fun.
The last chapters, all drawn by cartoonist Dick Kulpa, were thankfully a return to form. Kulpa's stylish, detailed artwork was similar to Warkentin's,
while Conway's third and fourth scripts (involving a plague-infected McCoy,
followed by Kirk resigning from Starfleet to pursue privateering work) were
intelligent and displayed a great mix of humor, action and emotion. As for the
final Conway/Kulpa collaboration, I hate to give it away for those who haven't
yet read it, but it featured the Enterprise
crew traveling back to 20th-century Earth in an alternate universe, to
find that they were merely… {{{spoiler alert}}}… characters on a television
show called Star Trek.
Someone recently asked me if the post-Warkentin stories were
worth reading. My response (as I later related while speaking with Robert Greenberger
for his Westfield Comics Blog) was a definite "yes." Despite my criticisms
regarding some of the artwork, I love the L.A. Times strips in their entirety,
warts and all—so you can imagine my geeky delight at being allowed, for both books, to name the
storylines that until now had remained untitled.*
Although Warkentin is often cited as the
best of the strips' creators, that's no reason to give up on the series upon
reaching the end of his tenure. From the Omnimind to the Kzinti to James T.
Kirk, space privateer, the second batch of strips had a lot to offer as well, particularly
for those nostalgic for the franchise's early days, when all licensed spinoff
writers had to go on were 79 episodes, 22 cartoons, and a film or two. Having
seen how the second volume is laid out, I can firmly state that the strips have
never looked better—Myers' and
Shigetani's artwork is much improved, in fact, thanks to Dean's clean-up
work.
Plus, those who pass on volume two will miss out on
something extremely cool: newly unearthed strips never before presented in ANY
format, as well as a very detailed guide to the entire series, written by yours
truly. I can't say more about either at this juncture, but trust me—fans will
be happy.
* Thomas Warkentin's widow, Rosie Ford, graciously provided the titles to his stories after consulting the original scripts. I named the untitled tales after his run.
Labels: Alfredo Alcala, comics, Dean Mullaney, Dick Kulpa, Ernie Colon, Gerry Conway, IDW, L.A. Times, Library of American Comics, Martin Pasko, Ron Harris, Sharman DiVono, Star Trek, Thomas Warkentin
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